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gamma2 = 3.14159265358979 * 0.5 - @Philength2 = @Pldim2 * 0.5 -1p3x = @Swx4 + length2 * (cos(@Theta2) / cos(gamma2 - @Theta2))p3y = @Swy4 - length2 * (sin(@Theta2) / cos(gamma2 - @Theta2))p2x = p3x - (@Tcd + length2) * cos(gamma2)p2y = p3y + (@Tcd + length2) * sin(gamma2)p1x = p2x - @Pldim2 * cos(@Phi)p1y = p2y - @Pldim2 * sin(@Phi)length4 = sqrt((@Strx4 - p1x)*(@Strx4 - p1x) + (@Stry4 - p1y)*(@Stry4 - p1y))zeta2 = atan((p1y - @Stry4)/(@Strx4 - p1x))length3 = length4 * sin(zeta2 + @Theta3) / sin(3.14159265358979 * 0.5 + @Phi - @Theta3)p4x = p1x + length3 * cos(gamma2)p4y = p1y - length3 * sin(gamma2)if @Theta2 > gamma2 p2x = p3x - ((@Tcd + length2) / (cos(@Theta2 - gamma2))) * cos(@Theta2) p2y = p3y + ((@Tcd + length2) / (cos(@Theta2 - gamma2))) * sin(@Theta2)end